LEARN 2D/3D GAME DEV

Enter the world of game dev, the right way

LECTURE DRIVEN CLASSES

Where focused training matters the most

PROJECT BASED TRAINING

Learning by doing is the motto

We Help You Learn

Engine Basics
🔒 Blueprint Scripting
🌐 Level Building
📊 Animations
🔧 Prototyping

Fundamentals of Unreal Engine

Get comfortable with Unreal’s core systems and workflows. You’ll learn how to install the engine, navigate the editor, manage projects, and import assets.

  • Editor interface walkthrough
  • Content Browser organization
  • Asset import
  • Project settings

Blueprint Visual Logic

Master Unreal’s visual scripting system to prototype and build gameplay without writing C++—though you’ll understand how it translates under the hood. You’ll create event-driven logic, functions, custom events, and debug Blueprints like a pro.

  • Event Graph fundamentals
  • Variables, arrays, and data structures
  • Functions vs. macros vs. custom events
  • Blueprint Interfaces & Communication
  • Debugging tools & performance tips

Game Level Creation

Build sprawling levels and immersive environments using Unreal’s terrain and foliage tools. You’ll learn level streaming, procedural content placement, and how to integrate static meshes, decals, and foliage for a cohesive world.

  • Landscape sculpting and painting
  • Foliage tool and procedural placement
  • Level streaming and World Partition
  • Environment art optimization
  • 2D, 2.5D and 3D Level Prototypes

Enter the world of Animation

Bring characters and cutscenes to life. From animation Blueprints to Sequencer-driven cinematics, you’ll craft fluid character motions, blend animations dynamically, and direct in-engine camera shots for trailers or in-game cutscenes.

  • Animation Blueprints & Blend Spaces
  • Control Rig basics
  • Sequencer timeline and tracks
  • 2D Sprites/Flipbooks

Create Prototype Levels in Unreal 5

Quickly bring ideas to life by creating playable prototypes in Unreal. You’ll learn to validate core mechanics and level flow early, using Blueprints, placeholder assets, and live-editing tools to iterate with speed and confidence.

  • Prototype-first mindset & rapid iteration
  • Mocking up gameplay loops with Blueprint
  • Using placeholder assets and modular blocks
  • Complete a functional game project

About Beyworx Unreal School

Pioneering the aspiring game devs

Beyworx is a dedicated Unreal Engine training academy committed to empowering creators with the tools and techniques used by industry professionals. Drawing on years of experience in narrative-driven game development, Beyworx offers a structured learning environment where technical rigor meets creative exploration.

Each course at Beyworx is built around real-world challenges, guiding students from rapid prototyping through to polished, portfolio-worthy projects. Lessons emphasize hands-on practice with Blueprint visual scripting, and engine optimization, ensuring learners internalize workflows instead of simply memorizing commands.

Join us as we redefine what's possible in the gaming industry. The future isn't something that happens to us – it's something we create together.

Innovation at Every Level

The curriculum spans core systems—Engine Fundamentals, Materials & Textures, Lighting & Rendering—to advanced topics like World Building, Animation & Cinematics, and Optimization & Packaging. Small class sizes and personalized feedback ensure every student gains confidence in translating bold ideas into playable experiences.

By the end of their journey at Beyworx, participants emerge with a diverse project portfolio and a deep understanding of interactive storytelling. Whether aspiring to join a studio or launch an indie title, graduates leave equipped with both the technical expertise and design mindset to shape the future of Unreal Engine development.

Get In Touch

Connect With Us

📧

Email

governor@beyworx.us